> For the complete documentation index, see [llms.txt](https://cave-of-fates.gitbook.io/cave/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cave-of-fates.gitbook.io/cave/crafting.md).

# 🔨 Crafting

Crafting turns raw materials into tools, ingots, repairs, and long-term progression.

Every craftable tool upgrade uses the previous tier.

### Tool rules

Tool tiers:

1. Stone
2. Bronze
3. Bluestone
4. Obsidian
5. Dragon

Stone tools are recoverable from NPCs if you lose everything.

Every craftable upgrade requires the previous tool tier.

Dragon tools cannot be crafted.

Dragon tools come only from chest drops.

Dragon tools are lost on death like other carried items unless enchanted.

### Base tool recipes

| Upgrade        | Requirements                       |
| -------------- | ---------------------------------- |
| Stone Tool     | Free or recoverable from NPCs      |
| Bronze Tool    | Stone Tool + 2 Bronze Ingots       |
| Bluestone Tool | Bronze Tool + 2 Bluestone Ingots   |
| Obsidian Tool  | Bluestone Tool + 2 Obsidian Ingots |
| Dragon Tool    | Chest drop only                    |

### NPC crafting tax

NPC crafting is more expensive than island crafting.

Each upgrade NPC charges **+1 matching ingot** on Bronze, Bluestone, and Obsidian upgrades.

| NPC     | Tool family  | Extra tax                   |
| ------- | ------------ | --------------------------- |
| Sneaky  | Pickaxes     | +1 ingot of the target tier |
| Wooder  | Axes         | +1 ingot of the target tier |
| Melloy  | Swords       | +1 ingot of the target tier |
| Fishara | Fishing Rods | +1 ingot of the target tier |

Island crafting removes this extra tax once the matching station level is unlocked.

### Smelting

Ore must be refined into ingots before it can be used for many recipes.

| Ingot           | Requirements                                   | Smelt time |
| --------------- | ---------------------------------------------- | ---------- |
| Bronze Ingot    | 60 Bronze Ore + 20 Wood                        | 10s        |
| Bluestone Ingot | 60 Bluestone Ore + 1 Bronze Ingot + 20 Wood    | 20s        |
| Obsidian Ingot  | 100 Obsidian Ore + 1 Bluestone Ingot + 20 Wood | 30s        |

#### NPC smelting tax

Platon charges extra resources when you smelt through NPC services.

| Ingot           | NPC tax                    |
| --------------- | -------------------------- |
| Bronze Ingot    | +20 Bronze Ore + 10 Wood   |
| Bluestone Ingot | +20 Bluestone Ore + 5 Wood |
| Obsidian Ingot  | +30 Obsidian Ore + 10 Wood |

Island smelting removes this tax once the matching station level is unlocked.

### Durability and repair

Every non-stone tool has durability.

At **0 durability**, the tool becomes broken and unusable until repaired.

#### Wear rules

| Tool        | Wear trigger                       |
| ----------- | ---------------------------------- |
| Axe         | -1 durability per chop attempt     |
| Pickaxe     | -1 durability per mining attempt   |
| Sword       | -1 durability per successful hit   |
| Fishing Rod | -1 durability per successful catch |

Mining and woodcutting wear happens per attempt, not per successful drop.

#### Durability by tier

| Tier      | Axe  | Pickaxe | Sword | Fishing Rod |
| --------- | ---- | ------- | ----- | ----------- |
| Bronze    | 1000 | 1200    | 1000  | 220         |
| Bluestone | 1400 | 1500    | 1500  | 360         |
| Obsidian  | 1800 | 1800    | 2200  | 520         |
| Dragon    | 2400 | 2400    | 3000  | 800         |

#### Repair costs

| Tier            | NPC repair         | Island repair     |
| --------------- | ------------------ | ----------------- |
| Bronze tools    | 2 Bronze Ingots    | 1 Bronze Ingot    |
| Bluestone tools | 2 Bluestone Ingots | 1 Bluestone Ingot |
| Obsidian tools  | 2 Obsidian Ingots  | 1 Obsidian Ingot  |

Dragon tool repair uses a separate endgame material and an extra gold fee.

Full Dragon repair costs will be announced later.

Marketplace listings for tools show current durability and condition.

### Island advantage

Your island gives better service rates over time.

Island stations:

* remove NPC crafting taxes
* remove NPC smelting taxes
* reduce repair costs by 1 ingot

For station effects and module costs, see [Islands & Stations](/cave/islands-and-stations.md).

For potions, see [🧪Alchemy & Potions](/cave/alchemy-and-potions.md).


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