> For the complete documentation index, see [llms.txt](https://cave-of-fates.gitbook.io/cave/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cave-of-fates.gitbook.io/cave/npc.md).

# NPC

NPCs give players access to the main service loops in the game.

Use them for quests, gear upgrades, refining, upgrades, Module Cores, cosmetics, pets, and casino help.

### Quest and progression NPCs

#### Arthur Fateson

<figure><img src="/files/PCxaCWexc2UzfRH0dl9S" alt=""><figcaption></figcaption></figure>

* **Role:** king of the city
* **Use for:** getting quests

Arthur Fateson is the main quest giver in the city.

Talk to him when you want new objectives and progression direction.

Daily quests can also award fragments and direct Module Cores.

### Gathering and combat NPCs

#### Sneaky

<figure><img src="/files/ZvVcgoAyGYi96kjteWKg" alt=""><figcaption></figcaption></figure>

* **Role:** pickaxe master
* **Use for:** getting a stone pickaxe and upgrading pickaxes

Sneaky helps with mining progression.

Bronze, Bluestone, and Obsidian pickaxe upgrades cost **+1 extra ingot** through Sneaky compared to island crafting.

For the broader gathering loop, see [Gathering](/cave/gathering.md).

#### Wooder

<figure><img src="/files/A73oRdfG9TPqmxY0AvLH" alt=""><figcaption></figcaption></figure>

* **Role:** axe master
* **Use for:** getting a stone axe and upgrading axes

Wooder supports woodcutting progression.

Bronze, Bluestone, and Obsidian axe upgrades cost **+1 extra ingot** through Wooder compared to island crafting.

For the broader gathering loop, see [Gathering](/cave/gathering.md).

#### Fishara

<figure><img src="/files/2WptVUlXAZJ9PTI08H08" alt=""><figcaption></figcaption></figure>

* **Role:** fishing master
* **Use for:** getting a stone fishing rod, upgrading rods, and crafting Fish Crates

Fishara covers the full fishing progression path.

Use this NPC when you want better fishing tools or fish-based crafting.

Bronze, Bluestone, and Obsidian rod upgrades cost **+1 extra ingot** through Fishara compared to island crafting.

#### Melloy

<figure><img src="/files/R3xn7D1XalvxDcf6j0O3" alt=""><figcaption></figcaption></figure>

* **Role:** sword master
* **Use for:** getting a stone sword and upgrading swords

Melloy supports combat progression through weapon upgrades.

Bronze, Bluestone, and Obsidian sword upgrades cost **+1 extra ingot** through Melloy compared to island crafting.

For the broader combat loop, see [Combat](/cave/combat.md).

### Crafting and utility NPCs

#### Platon

<figure><img src="/files/HJuoNOTyvdQzOe6Yq7H5" alt=""><figcaption></figcaption></figure>

* **Role:** refiner and repair smith
* **Use for:** making ingots from ore and wood, and repairing tools

Platon turns basic resources into refined materials.

Platon also repairs non-stone tools.

Current NPC smelting tax:

| Ingot           | NPC tax                    |
| --------------- | -------------------------- |
| Bronze Ingot    | +20 Bronze Ore + 10 Wood   |
| Bluestone Ingot | +20 Bluestone Ore + 5 Wood |
| Obsidian Ingot  | +30 Obsidian Ore + 10 Wood |

Current NPC repair costs:

| Tier            | Repair cost        |
| --------------- | ------------------ |
| Bronze tools    | 2 Bronze Ingots    |
| Bluestone tools | 2 Bluestone Ingots |
| Obsidian tools  | 2 Obsidian Ingots  |

For related systems, see [Crafting](/cave/crafting.md).

#### Alex

<figure><img src="/files/Sgru4uKcTq70ZJGMaKaR" alt=""><figcaption></figcaption></figure>

* **Role:** alchemist
* **Use for:** making potions

Alex handles potion crafting.

Use this NPC when you need combat or utility consumables.

Alex charges **+1 matching essence** on every potion craft.

For more on flasks and potions, see [Alchemy & Potions](/cave/alchemy-and-potions.md).

#### Mage

<figure><img src="/files/wlju2SfI1UWl7e2ed7o6" alt=""><figcaption></figcaption></figure>

* **Role:** enchanter
* **Use for:** paying gold to enchant one item

Mage lets players protect one carried item during a risky run.

How the mechanic works:

* you pay gold to enchant one item
* you can have only one enchanted item at a time
* the enchanted item stays with you on death
* the enchant is removed after death

This makes Mage a protection tool, not a permanent upgrade.

Use Mage when you want to reduce the risk of carrying a valuable weapon or tool.

For death rules in each zone, see [World](/cave/world.md).

#### Drogo

<figure><img src="/files/nZYHCnT497X1WYpR6Nvg" alt=""><figcaption></figcaption></figure>

* **Role:** island upgrade crafter
* **Use for:** crafting station upgrades and Module Cores

Drogo crafts island progression items.

Use him when you want to craft upgrades for your stations or convert fragments into Module Cores.

### Economy, cosmetics, and companions

#### Bars

<figure><img src="/files/mh3AUqj0i0ijsbcbATXN" alt=""><figcaption></figcaption></figure>

* **Role:** resource trader
* **Use for:** exchanging resources for gold

Bars gives players a direct way to convert materials into gold.

Current exchange rates:

| Gold | Requirements                       |
| ---- | ---------------------------------- |
| 10   | 3 Bronze Ingots + 3 Fish Crates    |
| 20   | 2 Bluestone Ingots + 6 Fish Crates |
| 50   | 3 Obsidian Ingots                  |

For the bigger economy loop, see [Trading](/cave/trading.md) and [Economy](/cave/economy.md).

#### Viola

<figure><img src="/files/w3NYGdIJo7V35HNG2aFP" alt=""><figcaption></figcaption></figure>

* **Role:** skin vendor
* **Use for:** buying skins

Viola sells cosmetic skins.

Shop access depends on your **Wardrobe** station level.

Use this NPC when you want visual customization.

For more on appearance items, see [Cosmetics](/cave/cosmetics.md).

#### Martha

<figure><img src="/files/eeq7J1m6fJHJiFZtNO3I" alt=""><figcaption></figcaption></figure>

* **Role:** pet vendor
* **Use for:** buying pets

Martha sells pets.

Shop access depends on your **Pet Companion** station level.

Use this NPC when you want companion collectibles.

### Casino guide NPCs

#### Lucky Larry

<figure><img src="/files/PoCK41aMSgVgbf76i312" alt=""><figcaption></figcaption></figure>

* **Role:** Dice guide
* **Use for:** learning the rules of Dice

Lucky Larry explains how Dice works.

For full casino context, see [Pirate Camp](/cave/pirate-camp.md).

#### Ace Morgan

<figure><img src="/files/GdLCjfGv3swTyIIi36lS" alt=""><figcaption></figcaption></figure>

* **Role:** Blackjack guide
* **Use for:** learning the rules of Blackjack

Ace Morgan explains how Blackjack works.

For full casino context, see [Pirate Camp](/cave/pirate-camp.md).

#### Maeve

<figure><img src="/files/BWkoj6casMZmmXo6RBXl" alt=""><figcaption></figcaption></figure>

* **Role:** Roulette guide
* **Use for:** learning the rules of Roulette

Maeve explains how Roulette works.

For full casino context, see [Pirate Camp](/cave/pirate-camp.md).


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